Animator for Cinematics/Cutscenes (m/f/d)
- A 3D animator with working experience in Maya. Experience with Motion Builder is a plus.
- Interested and skilled in many different areas of animation. Motion capture experience is a plus.
- Particularly interested in blocking, storytelling and editing.
- Someone who loves to tell stories with their work and figure out why things work.
- Comfortable with tackling existing and new (technical) challenges.
- Knowledgeable about the rigging/skinning process, as well as the fundamentals of technical animation.
- A team player who loves to create impactful cut-scenes.
- Proficient at communicating in English and/or German
- Collaborate with other experienced artists to create memorable ingame cutscenes and cinematics.
- Animate and block out cut-scenes/cinematics, finding the best way to tell impactful stories.
- Work with motion capture and keyframe animations.
- See your work as a vital part of great games.
- Eat cake.