That’s right, we can confirm Beta will be released during the last week of March.
Backers will be able to play the first 5 missions of the first campaign (Polanian), new skirmish and multiplayer maps. Check out new units and play for the first time with some of our heroes.
For those eager for our 3rd faction, the Rusviets; you’ll meet them as opponents while playing the campaign missions. We'll assess your feedback and then later this year we will make them available as a playable faction for skirmish and multiplayer.
We’re at Pax East 2020 in Boston, MA, US, from today until March 1st!
You’ll find us here:
This is one of our favorite annual gaming conventions and the atmosphere is electric. We’ve got a great booth set up this year, so come find us for a chance to play the latest version of Iron Harvest.
Look out for Tobi’s big bushy ginger beard, he’ll be happy to grease your gears and answer any questions you might have.
Our 2D artist has been scribbling away and already produced some great in-game player portraits for our backers with the “You-in-the-Game” perk.
Here’s a sneak peak, perhaps you’ll recognize one.
You’ll get to play the first five missions of the Polania campaign. Follow Anna from her early days to her descent into the chaos of war that threatens her homeland.
The war comes to Anna’s peaceful village
Polanian forces live to fight another day
United by a common cause, Polanian resistance fighters execute a daring strategy
In a moment of respite, Anna and her compatriots plan their next move
Valuable cargo secured, the journey towards answers and freedom begins
We’re also very excited to show you our latest cinematics that we hope will engross you into our stories as they start to unfold.
We’ll also have two new multiplayer maps for you to challenge each other on.
“Crashed Site” will see you and a friend race against two opponents to control the spoils of a downed Airship.
“Restless woods” is our largest map yet! This will see you fight 3 vs. 3 over a large, varied landscape that’ll require you to constantly adapt.
Introducing two of the largest, and so deadliest :P, mechs in the game.
The Saxonian “SKS 300 Kaiser” (left) and Polanian “PMZ-24 Tur” (right), these boys are huge, end game, mechs that will both inspire and terrify.
If it’s the quickest way to get from A to B, our infantry pathfinding now includes the ability to vault over objects no higher than 1 meter. Very handy for getting into and out of trouble quickly.
The next month is sure to be intense! We can’t wait to bring you our Beta and show you our labor of love as it nears its final form. Our confidence continues to grow, and we can’t wait to meet fans during upcoming gaming events.
Next month’s DevBlog will be in late March when we release Beta. We’ll have all the details for you then. Stay tuned on social media because we don’t think we’ll be able to contain the hype for much longer ;)
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