This is all part of the Steam Summer Game Festival, a wonderful exhibition of the latest games including many Indie studios such as our own. The Free Demo is only available until Monday the 22nd of June, so grab your friends this weekend and dive in here!
We’ve had some excellent feedback on the Demo, and we know where we can improve. If you’d like to provide more feedback, you can do so on our subReddit and Steam forums.
For our Backers and Early-supporters, this means that you won’t be able to access the campaign levels. This is because they are a special perk just for you. Everything else is the same and you’ll notice some minor bug fixes and changes. The five Polania campaign level will return with Beta 2.0 along with major bug fixes and balance changes in Early/Mid July.
PSA: Since release, we’ve discovered that Backers and Free Demo players can’t invite each other to play through Steam. This is an unfortunate result of an unforeseen problem with the server backend set-up over at Steam/Valve. The easiest work around is for the Backer to create a new Steam account and download the Free Demo normally.
We’re excited to have announced this week that Iron Harvest is growing. It is now available for Pre-order from these links on: Steam, GoG and Epic Store.
This means you can play the game wherever you like and, because there is cross-play between these PC platforms, everyone will have a larger player base.
To clarify, the Pre-order Deluxe Edition contains:
This differs from the Backer’s “Normal” Pre-order Edition, which still contains:
As well as differing from the Backer’s Deluxe Edition which will still contains:
You’ll notice the “big add on” is something completely new and funded by Deep Silver. Therefore, this was not included in the Kickstarter Packages simply because we didn’t know back in 2018 that we’d have this much support from you guys and a publisher. This success has allowed us to be able to take this project further. Thanks to you this machine just keeps on growing!
We are super happy to get the chance to directly continue developing the game and adding new content we always dreamed of! We can’t say a lot about it now but expect hours of real time strategy and story-driven action of the highest quality!
While we don’t have exact details yet, Everyone will be able to buy this “big add on” separately to complement their existing package.
For those who missed out during the Kickstarter phase we have just announced a retail Collector’s Edition.
It will contain:
Pricing hasn’t been announced yet, but this will be available from Amazon and all major places where games are sold.
To avoid confusion, this is different to the Backer’s Collector’s Edition which still contains:
We’ve seen some great Iron Harvest streams from the community, and you’ve inspired us. Therefore, “Sir Tobi” and “The Iron Doctor" will be Live Streaming regularly from now on and we really hope you’ll join them. It’s bound to be a blast both literally and figuratively!
Please join in, show your support and follow us on https://www.twitch.tv/kingartgames
And just like the game, we’ve got a lot planned for this if it proves popular. Indications are good as we had over 1100 viewers for our first Stream. The next one is on Monday June 22nd. In future, we plan to bring in various behind-the-scenes Devs to play and chat as well as host giveaways!
Speaking of Iron Harvest video content, mega-fan 2Sk3tChy has created a tutorial for new players to help them get their mech grips into the basics. Thanks mate.
Unfortunately, we weren’t able to produce our own official tutorial in time for the Free Demo event, but we are working on one right now. Normally, with the full game, you'd have the 1st few missions of the campaign to teach you all you need to know.
Iron Harvest can be tricky, but we’re excited to see all these new RTS players. Learning the ropes is very rewarding. Fortunately, we’ve got a great community of backers likes 2Sk3etChy and others who are more than happy to help. We strongly recommend checking these guys out.
Wow! a lot has happened recently and we’re just getting started. Full release is just over 2 months away and you’re going to be hearing a lot more from us. There is Beta 2.0 to look forward to, more Dev Streams, the public opening of our Discord channel, and of course, the Rusviets are coming!
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